As of 2016-02-26, there will be no more posts for this blog. s/blog/pba/
Showing posts with label shooter game. Show all posts

awkaster is a pseudo 3D action shooter game, its not really real-time, because it steps upon each keystroke, which is basically is the clock of the game.

https://lh3.googleusercontent.com/-dPM3Ltm52DM/VqlSYA-Vy3I/AAAAAAAAJDo/_-MlbXSLYYI/s800-Ic42/awk-raycaster.gif

Click to watch full map played

You have 100HP and a gun, your goal is to reach the elevator, which arrives in 1,000 moves. Once you get there and take it, you win the game. You can move with WASD with J/L for turning and Space to fire your weapon to kill red ball enemies. Limitless bullets, but one at a time.

There is four color modes, plain ASCII and/or with colors.

awkaster was created by Fedor Kalugin, written in GNU Awk with terminal size 128x49+ under the MIT License, currently git-016a1d4 (2016-01-17).

Back into Orbit is a fun shooter game in X Window, said a simple isometric shooter roguelike.

https://lh3.googleusercontent.com/-gpXg4RYyeeQ/VqL6PgdMtAI/AAAAAAAAJBg/W-_etU9ni4Y/s800-Ic42/back_into_orbit.gif

You shoot some black robots and green device which generates some kind of wave harming your health if you stay within the range. There is also different colors of cones that transport you to different locations. Some are really bad as you are ambushed.

Enemies and devices might drop coins, which might be used in a shop area. Never lived that long to try. The bigger robots shoot.

Back into Orbit was created on 2015-06-11, written in C with SDL2, GLEW, OpenGL 2.0+, and Assimp (Open Asset Import Library) under GPLv2, running on Linux and Windows, currently git-dc03083 (2016-01-21).