As of 2016-02-26, there will be no more posts for this blog. s/blog/pba/
Showing posts with label Unix-like. Show all posts

KOULES is a space action game, that you bump your enemies, the KOULES spheres, to death. Well, or the other way around.

Its an addictive game, you can play alone or with friends up to five for deathmatch or cooperative. For single player, it has 100 levels and 5 difficulty levels.

The game has 256-color mode in 640x480, monochrome, or black/white mode. It can also run a server and accept other players from clients. It can be played with keyboard, mouse, or joysticks.

The opening Star Wars crawl is interesting, so is the README and the official website. You may also want to read the Koules.FAQ.

KOULES was created by Jan Hubička in July, 1995, written in ANSI C with SVGAlib/X11, run on Unix-like or OS/2 Warp, under GPLv2, currently Debian version 1.4-23 (2015-05-02, post v1.4(1998-03-09)).

Sudoku is a game, generator, solver, and statistics calculator. It has command-line options and well-documented manual page, plus nice UI to play.

In game, you can save or load board, request a hint which might even give you which digit to try, it can also solve the board if you have given up.

Sudoku was released in 2005-07 by Michael Kennett into public domain, continued by Peter Spiess-Knafl on 2015-02-12, written in C with ncurses, running on Windows and Unix-like, currently git-61e3f39 (2015-03-13, post v1.0.4 (2015-02-28)).

Wanderer (GitHub) is a Boulder Dash (1984) like game, originally written in K&R C now C99 for UNIX and released on Usenet in 1988. Later, it was ported to different systems, MS-DOS, Atari, Amiga, BBC Micro, and SCO-Unix. Some even in graphics mode.


To clear a level (screen) is to collect all the diamonds, stay alive, then head out through the WAYOUT.

boom (GitHub) is

A 2-player battle game made for Ludum Dare 28 (December 2013), for the theme you only get one.

The game goes like this, two players, each has many fake mine and one possibly real mine, but you never know if you get the real real mine until the detonation of the possibly real mine.

It can be played with keyboard or Xbox 360 controllers and it has sound.

You lay as many mines as you like, and hope your opponent will come close near the possibly real mine and you detonate the mines. If its real, you win. If its not, you can still play cool since your opponent has not yet deploy the real mine and still doesnt know that is a real deal. If your opponent detonates the real mine and doesnt blow you up, then you are the winner.

Its a fun game.

boom was created on 2013-12-13 by Joseph Lansdowne, written in Python 2/3 and C with Pygame under the GPLv3, currently git-a0fb8ac (2014-01-18).